Skyrim and Fallout 4 were two of Bethesda's biggest games, and Todd Howard regrets not supporting them longer. But this will ...
Discover how Todd Howard’s vision for Starfield prioritizes realism over fantasy, crafting a unique sci-fi experience that ...
Bethesda Game Studios, the American video game developer that is widely celebrated for its series of action role-playing ...
Howard, who serves as executive producer and director at Bethesda Game Studios and was most recently game director on ...
"The world of my solo indie game is ~5x the size of Skyrim," Purkeypile said in a tweet. "See that mountain there? You can go ...
Now, Bethesda’s Todd Howard has stepped in to make an official declaration about all this. Here’s Howard speaking to IGN about the timeline: “We’re careful about the timeline,” Howard said.
Todd C. Howard is president of th+a architects, a specialty firm on the forefront of architecture, interior design, and planning for the education, healthcare, and civic sectors. Launched in 1998 ...
"It sucked," says Orman. "You don't want to be told that what you've done is non-canon. By the time he said that I had a lot of distance from this, so it wasn't heartbreaking or gut-wrenching—it ...
Fallout 3, for example, was set in Washington while Fallout 4 took place in Boston. In fact, Todd Howard recently commented on Fallout's American setting in an interview with Kinda Funny.