Well, lighting artists are rejoicing because Unreal Engine 5 has come in swinging with what could be the next leap forward to set screens ablaze (though hopefully not our rigs). Revealed during ...
He defined this switch as a new chapter in the game's book and said it is aimed at ... The benefits and features that are provided by Unreal Engine 5 simply outshine the former, and to replicate ...
While modding for Unreal Engine 5 titles is rather lax right now ... While Halo Studios has announced more books in this part of the universe, there is still a fear that Halo 7, or whatever ...
confirmed that Unreal Engine 5 (UE5) will gain Microsoft DirectStorage support. Although no ETA was given during this, Karis did provide an idea about how the technology could help shape UE5 and ...
Switching to Unreal Engine 5 will certainly help on that front, though it’s still a massive shame to see yet another studio give up on in-house tech. Through all this, the 343 brand took ding ...
“From a multi-platform game development perspective, moving to Unreal Engine 5 would certainly be easier ... alongside new books to continue the video game universe. There will be no third ...
It's little surprise, then, to see Unreal Engine 5's latest tech demonstration presented running on a PS5 — and it looks stunning. As part of Epic's Unreal Fest presentation, it highlights an ...
So we start a new chapter today.” As part of that new chapter, future Halo games will be made with Epic’s Unreal Engine 5, rather than 343 Industries’ proprietary Slipspace software engine.