Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith has revealed how Bethesda Game Studios ...
In a Gamescom Asia interview with IGN Japan, former PlayStation boss Shawn Layden shared that the PlayStation 1 and 2 were ...
While Bethesda’s PS3 port of Skyrim’s predecessor, Oblivion, wasn’t an issue for the studio, bringing Skyrim to the PlayStation console was a much harder task. Nesmith explains that Skyrim was already ...
Use these optimized settings to get the best experience playing Red Dead Redemption on Steam Deck.
The reason was that the PlayStation 3 was considered very difficult to develop for, while it was often reported how smooth ...
Former PlayStation boss explains challenges that led to Japan Studio’s closure and struggles Japanese developers faced since ...
YouTuber modding channel Restore Technique recently unveiled a custom portable PlayStation 4. The device shrinks all of the ...
A look back on the PS5’s history, its lackluster value proposition, and how the PS5 Pro can’t fix a fundamentally broken ...
The PlayStation 6 is rumored to release in 2026, just six years after the PS5. Is the gaming industry moving too fast?
Layden shared new insight, talking about not only Japan Studio, but the Japanese game industry as a whole. As he pointed out, these developers struggled in the transition to the HD era with the entry ...
Is the PS5 Pro worth $250 more than the regular PlayStation? We break down the differences between the two consoles to help ...
It’s worth noting that you don’t have to have played the first one, and while you definitely should if you want to make the ...