Starfield design director Emil Pagliarulo has taken to social media to assure fans that Bethesda is addressing ...
In the wake of a less-than-stellar reception for the Starfield DLC Shattered Space, design director Emil Pagliarulo has taken ...
It’s that weird Bethesda blend of immersion, action, and RPG… but also different [to] Bethesda’s other RPGs. Starfield is ...
Bethesda wants Starfield to be part of its "big three," the third piece of the studio's RPG identity, up there with The Elder ...
Starfield’s design director Emil Pagliarulo is positive that Bethesda has never made a better game than Starfield… forgetting about Skyrim.
Bethesda设计总监Emil Pagliarulo在社交媒体上向《星空》的玩家社区保证,公司正在积极解决粉丝们提出的问题。此前,Pagliarulo在接受媒体采访时的评论引发了争议,部分粉丝认为他的言论明显货不对板。