Rolling Stone recently spoke with the director of Metaphor ReFantazio, Katsura Hashino, about what sets the two projects apart and the work Atlus put into creating a fantasy allegory that he hopes ...
“作为一个直接的幻想RPG,《暗喻幻想》很难被打败,因为Atlus擅长将怀旧和现代结合在一起。如果它终结偏见和克服社会集体忧郁症的崇高主题目标过于理想化,也许这实际上是我们现在需要的那种积极和希望,”媒体评论道。
Katsura Hashino has been at Atlus for around 30 years, and his latest director's credit on the fantasy JRPG Metaphor: ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Atlus’ new game from Persona designer Katsura Hashino is about to transform fantasy games—with anxiety.
Long-time Persona director Katsura Hashino reckons working on the demon-hunting, high-schooling series is a little "easier" ...
Atlus' Metaphor: ReFantazio was initially inspired by classic fantasy like Lords of the Rings, but the developer "threw out" this research to focus on a more original world.
ReFantazio, an epic RPG that launches on PlayStation, Xbox, and PC on October 11th. In a lot of ways, it’s reminiscent of ...
GameCentral speaks to the director of Persona 5 and Metaphor: ReFantazio about the complexities of making a Japanese game ...
Japanese game designer Katsura Hashino, who made his name with the high-school role-play Persona series, is in a reflective ...
Katsura Hashino, director of games like Persona 5 and Metaphor: ReFantazio, reveals his philosophy for what makes a great Atlus RPG.
The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...