In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
Bethesda has announced its first ever Fallout Day broadcast, featuring a look at future plans for Fallout 76 and a community ...
Bethesda's Shattered Space DLC struggles to match the quality and innovation of their competitors, and its not a good sign ...
目前《GTA 6》官宣发布档期是明年秋,但他告诫玩家,不要把官方预告片奉为圭臬,Rockstar只会在一切妥当后才发布游戏,因为《GTA 6》要长卖十年,打遍业界无对手。
【ITBEAR】在最近的一次VideoGamer采访中,前杯赛开发人员Bruce ...
Back in 2006, Bethesda released its first piece of downloadable content on console for The Elder Scrolls IV: Oblivion. It was ...
Third, land swimming. I know this because those kinds of minor bugs and weird behaviours have been a staple of Bethesda games ...
前B社开发人员布鲁斯·奈史密斯在接受采访时表示,B社目前不会更换游戏引擎。他解释称,长时间依赖同一种技术会导致“技术债务”,即引擎中的错误、捷径或者其他怪癖会逐渐固化,并随着时间的推移产生连锁反应,而这正是B社应该考虑更换引擎的主要原因。
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a ...
【ITBEAR】近日,前B社开发人员布鲁斯·奈史密斯在一次访谈中谈及了B社对于更换游戏引擎的立场。他指出,长期使用同一技术会导致“技术债务”问题,即引擎中的错误和捷径会随时间积累并产生连锁反应。然而,奈史密斯强调,问题的核心并不在于引擎本身,而在于如 ...
At North Bethesda’s Pike & Rose, Joola, the table-tennis and pickleball giant, will open a shop (917 Meeting St.) next spring ...
近年来,Bethesda的作品一直让玩家充满期待,尤其是他们最新推出的雄心巨作《星空》。作为一款被开发了多年、经历无数次修改和完善的太空探索角色扮演游戏,《星空》不仅仅是Bethesda的一次技术尝试,更是一场对玩家体验的深刻探索。该游戏的开发主创Emil Pagliarulo在最近的一次采访中透露出了关于《星空》的种种内幕,引发了玩家和业内人士的广泛讨论。