Radically so, perhaps. 343 Industries is now Halo Studio, while 343's bespoke Slipspace engine is giving way to Unreal Engine 5. A 'Project Foundry' demo gives us some idea of the ambition ahead ...
Microsoft is moving its Halo development to Unreal Engine 5, after more than a year of rumors of an engine switch following a leadership overhaul at 343 Industries, layoffs, and other changes. 343 ...
Project Foundry is described as neither a tech demo, nor a full-blown title ... However, the visuals are now being created by Unreal Engine 5 with Halo Studios moving away from its old Slipspace ...
The Foundry demo showed off impressive biomes with ... Slipspace, in favor of Unreal Engine 5. Hintze said under the previous model, 343 needed an entire team of staffers to develop and upkeep ...
The switch from the proprietary Slipspace engine to Unreal 5 aims to bring a new dawn for ... Project Foundry looks and feels like a tech demo, which is not bad, although the press release on ...
As a tech demo, the presentation has no characters, just the city itself. Okay, even though this isn't a mod or meant to be a playable game, the use of Unreal Engine 5 tech like Lumen and Nanite ...
Those new visuals were created using Unreal Engine 5 – and we learned that all future ... a new game – but nor is it a traditional tech demo. It isn’t just an exploration of what’s ...
Halo is moving to Unreal Engine 5. Here’s the topline from 343 but…not 343, as along with this announcement is a rebrand to “Halo Studios”: “We’re entering a new dawn for Halo.
The team worked on what the article called Project Foundry, which is described as not a new Halo game game or even a tech demo, but rather an Unreal Engine 5-based project that was made with the ...