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1 天
on MSN
Skyrim Lead Developer Explains The Buggy State Of Bethesda Titles
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
vg247
4 分钟
Bethesda announces its first ever Fallout Day broadcast, featuring a look at future plans ...
Bethesda has announced its first ever Fallout Day broadcast, featuring a look at future plans for Fallout 76 and a community ...
19 小时
on MSN
Elder Scrolls: Oblivion Horse Armor Sold Millions Despite Backlash, Ex-Bethesda Dev Says
Back in 2006, Bethesda released its first piece of downloadable content on console for The Elder Scrolls IV: Oblivion. It was ...
fandomwire
29 分钟
After Seeing How Starfield: Shattered Space Turned Out, Is There Any Hope Left Amongst ...
Bethesda's Shattered Space DLC struggles to match the quality and innovation of their competitors, and its not a good sign ...
3 天
Bethesda自有引擎还能坚持多久
目前《GTA 6》官宣发布档期是明年秋,但他告诫玩家,不要把官方预告片奉为圭臬,Rockstar只会在一切妥当后才发布游戏,因为《GTA 6》要长卖十年,打遍业界无对手。
3 天
on MSN
Bethesda自有引擎:还能撑多久?业界拭目以待!
【ITBEAR】在最近的一次VideoGamer采访中,前杯赛开发人员Bruce ...
Yahoo
1 天
Skyrim's lead designer admits Bethesda games lack 'polish,' but at some point you have to ...
Third, land swimming. I know this because those kinds of minor bugs and weird behaviours have been a staple of Bethesda games ...
7 天
Bethesda《星空》DLC遭玩家差评:首席编辑称仍将继续满足粉丝期待
近日,Bethesda的热门游戏《星空》推出了一个名为“破碎空间”的DLC,然而这个 DLC 的反应并不理想,遭到了媒体和玩家的负面评价。尽管如此,游戏的首席编辑Emil Pagliarulo依然坚称,“粉丝们还想要更多”。
5 天
on MSN
Skyrim lead designer says Bethesda can't just switch engines because the current one is ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a ...
3 天
on MSN
Bethesda换引擎:时机选择是关键?
【ITBEAR】近日,前B社开发人员布鲁斯·奈史密斯在一次访谈中谈及了B社对于更换游戏引擎的立场。他指出,长期使用同一技术会导致“技术债务”问题,即引擎中的错误和捷径会随时间积累并产生连锁反应。然而,奈史密斯强调,问题的核心并不在于引擎本身,而在于如 ...
Washingtonian
1 天
Neighborhood Guide: Where to Eat, Shop, and Play in Bethesda
At North Bethesda’s Pike & Rose, Joola, the table-tennis and pickleball giant, will open a shop (917 Meeting St.) next spring ...
13 天
《星空》:Bethesda的星际探险究竟能否称霸游戏界?
近年来,Bethesda的作品一直让玩家充满期待,尤其是他们最新推出的雄心巨作《星空》。作为一款被开发了多年、经历无数次修改和完善的太空探索角色扮演游戏,《星空》不仅仅是Bethesda的一次技术尝试,更是一场对玩家体验的深刻探索。该游戏的开发主创Emil Pagliarulo在最近的一次采访中透露出了关于《星空》的种种内幕,引发了玩家和业内人士的广泛讨论。
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